Chapter 99 Item System
Chapter 99 Item System
The "Red-Clad" personal account, which had been inactive for a long time, suddenly posted a message:
"Thank you all very much for your support during this time, and thank you to everyone who spoke up for 'reunion' during this time."
I've seen all the reviews and suggestions online, so the next new game will be set in a game background that everyone is very familiar with.
The game is played in a multiplayer matchmaking mode.
In addition, a points redemption shop will be launched simultaneously on the day the new game is released.
The points required for the points redemption shop can be earned in all games under my name, and the items obtained through points redemption can also be used in all games. Data is interconnected, and points are only bound to the player's account.
Points can be earned in various ways, including but not limited to: completing NPC side quests, surviving to fixed story points, obtaining game achievements, completing the game, completing hidden quests, etc. The number of points earned through each method varies, and the number of points that can be earned in each game also varies. The specific number of points earned will be determined by the game's settlement.
The in-game points system will be available simultaneously with the launch of the in-game store. Existing players' game data will be retained and directly converted into corresponding points. However, each player can only earn points through each acquisition method once.
The following is a partial list of items that will be available in the points redemption shop soon.
……
… ”
The moment this message was released, the gaming community exploded.
"Holy crap, did Red see my comment about wanting weapons last time?! She's really considering our opinions!"
"The man in red is actually quite generous; he even released a sneak peek at some parts. Other game developers should definitely learn from him!"
"This item... seems a bit different from the weapon I imagined."
"Even the woman in red changed her name to 'Props,' so it must be different!"
"I actually think this item is more interesting than the simple weapons in other games. Look at the item description; it's divided into many different types!"
"Oh my god, what did I just see?! There's an invisibility item! Although it doesn't last long and is only usable once, if I had this item, I wouldn't have been discovered when I sneaked into Xiao Qi's house to look for clues, and I wouldn't have died so miserably... [wiping tears with the corner of his clothes][blowing his nose with the corner of his clothes]"
"I absolutely have to get an invisibility item! It's an amazing tool for finding clues, and it can also be used as an escape tool. Use it when being chased by NPCs to perfectly shake them off!"
"Attack item! Attack item! Great! We're finally not just standing here taking hits anymore! We can finally fight back! This is amazing!"
"This defensive item makes me feel so safe. It raises a protective shield within a limited time and area, and as long as the usage time hasn't ended, it will absolutely protect the players inside the shield."
"Holy crap, holy crap, holy crap, why are you all so calm?! Didn't you see that item at the bottom?! It's a substitute item! A substitute item! It can take the player's place in dying once, avoiding a fatal crisis. That means if you die in the game, you don't have to restart! It's like a one-time save point!"
"I saw it, but bro, didn't you see how many zeros are in the name of this 'scapegoat' item? It feels like something only pro players use. We newbies are better off looking at things we can afford and having some fun..."
"This attack item is interesting! If you look closely at the item description, it actually includes players as targets! In other words, this attack item can not only repel NPCs, but also be used to sabotage your own fellow players."
"And there seem to be quite a few of these attack items... Hmm, they're not expensive either. I feel like even a veteran player could afford those one-time use small curse items."
"Wuhu, the game seems to be getting even more interesting!"
"This prop is for the next game! Didn't any of you notice? The woman in red specifically emphasized that the next game is a multiplayer matchmaking game!"
"Damn! So that's why the woman in red suddenly brought up this exchange shop – she was waiting for us here!"
"Doesn't anyone have any ideas about what the new game might be?"
"We can guess about other games, but we can't guess about Red Dress's games. We might as well just wait for Red Dress to release them. Anyway, Red Dress is very prolific, so we shouldn't have to wait too long."
"Wasn't it supposed to be a familiar background?"
"The 'familiarity' of the woman in red is probably different from our understanding of 'familiarity'... I've grown up, and I won't be fooled by the woman in red anymore!"
"They're hyping it up so much now, it'll be a joke when the new game comes out and it turns out the 'Red-Clad' character is just using a tired, overused backstory from a regular game..."
"How did something dirty get in here?"
"Ignore these kinds of people. Even if it's an overused premise, with the props and gameplay that the woman in red is using, I don't think it'll be too difficult to play..."
"Hehe, keep praising it! The girl in red has run out of ideas; her third game already showed her true colors, and you guys are still praising her like this. She'll behave herself once she spends money to buy this trash game~~"
"I'm a little disappointed with the red dress..."
"Ignore those people who are stirring up trouble. The more you pay attention to them, the more excited they get. Just ignore them and let's continue our conversation."
"Speaking of which, with multiplayer matchmaking and items that can be used to sabotage others, this might actually be a competitive game this time~"
……
While players were discussing this issue enthusiastically, other competitors were also discussing it.
"What do you guys think about the red-clothed group setting up a universal item shop that works across all games?"
"Is she crazy? Data sharing within games isn't difficult, but the problem is that different games have different worldviews and gameplay. How can they use the same set of items?!"
"Is the red outfit for game sales? After all, the new game hasn't been released yet. Once this item is added to the store, veteran players, wanting to use items in the new game, will have to buy 'Reunion' to grind for game points since 'Double Happiness' isn't available yet."
"Isn't this just forcing players to spend money?" Except that other people force players to spend money, but the woman in red is even more outrageous; she forces players to spend money on the entire game.
"Didn't the players criticize her?"
"No, the online reviews are overwhelmingly positive. Even the few negative ones are ignored. Everyone is currently drawn to the description of the props."
"Now let's wait and see what her new game is all about. If it's not fun, the more excited the players are now, the more intense their reaction will be."
"Haha, the woman in red has made a terrible mistake!"
……
The "woman in red," who has been the subject of heated online discussion, is currently standing in front of a high school, turning to Dai Ren'an, who is looking at her with a critical eye, and asking, "Teacher Dai, what do you think of this place?"
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